Source code for monai.transforms.smooth_field.dictionary

# Copyright 2020 - 2021 MONAI Consortium
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
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#     http://www.apache.org/licenses/LICENSE-2.0
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from typing import Any, Hashable, Mapping, Optional, Sequence, Union

import numpy as np

from monai.config import KeysCollection
from monai.transforms.smooth_field.array import RandSmoothFieldAdjustContrast, RandSmoothFieldAdjustIntensity
from monai.transforms.transform import MapTransform, RandomizableTransform, Transform
from monai.utils import InterpolateMode
from monai.utils.enums import TransformBackends

__all__ = ["RandSmoothFieldAdjustContrastd", "RandSmoothFieldAdjustIntensityd"]


[docs]class RandSmoothFieldAdjustContrastd(RandomizableTransform, MapTransform): """ Dictionary version of RandSmoothFieldAdjustContrast. The field is randomized once per invocation by default so the same field is applied to every selected key. Args: keys: key names to apply the augment to spatial_size: size of input arrays, all arrays stated in `keys` must have same dimensions rand_size: size of the randomized field to start from padder: optional transform to add padding to the randomized field mode: interpolation mode to use when upsampling align_corners: if True align the corners when upsampling field prob: probability transform is applied gamma: (min, max) range for exponential field apply_same_field: if True, apply the same field to each key, otherwise randomize individually """ backend = [TransformBackends.TORCH, TransformBackends.NUMPY] def __init__( self, keys: KeysCollection, spatial_size: Union[Sequence[int], int], rand_size: Union[Sequence[int], int], padder: Optional[Transform] = None, mode: Union[InterpolateMode, str] = InterpolateMode.AREA, align_corners: Optional[bool] = None, prob: float = 0.1, gamma: Union[Sequence[float], float] = (0.5, 4.5), apply_same_field: bool = True, ): RandomizableTransform.__init__(self, prob) MapTransform.__init__(self, keys) self.trans = RandSmoothFieldAdjustContrast( spatial_size=spatial_size, rand_size=rand_size, padder=padder, mode=mode, align_corners=align_corners, prob=1.0, gamma=gamma, ) self.apply_same_field = apply_same_field
[docs] def set_random_state( self, seed: Optional[int] = None, state: Optional[np.random.RandomState] = None ) -> "RandSmoothFieldAdjustContrastd": super().set_random_state(seed, state) self.trans.set_random_state(seed, state) return self
[docs] def randomize(self, data: Optional[Any] = None) -> None: super().randomize(None) if self._do_transform: self.trans.randomize()
[docs] def __call__(self, data: Mapping[Hashable, np.ndarray]) -> Mapping[Hashable, np.ndarray]: self.randomize() if not self._do_transform: return data d = dict(data) for key in self.key_iterator(d): if not self.apply_same_field: self.randomize() # new field for every key d[key] = self.trans(d[key], False) return d
[docs]class RandSmoothFieldAdjustIntensityd(RandomizableTransform, MapTransform): """ Dictionary version of RandSmoothFieldAdjustIntensity. The field is randomized once per invocation by default so the same field is applied to every selected key. Args: keys: key names to apply the augment to spatial_size: size of input arrays, all arrays stated in `keys` must have same dimensions rand_size: size of the randomized field to start from padder: optional transform to add padding to the randomized field mode: interpolation mode to use when upsampling align_corners: if True align the corners when upsampling field prob: probability transform is applied gamma: (min, max) range of intensity multipliers apply_same_field: if True, apply the same field to each key, otherwise randomize individually """ backend = [TransformBackends.TORCH, TransformBackends.NUMPY] def __init__( self, keys: KeysCollection, spatial_size: Union[Sequence[int], int], rand_size: Union[Sequence[int], int], padder: Optional[Transform] = None, mode: Union[InterpolateMode, str] = InterpolateMode.AREA, align_corners: Optional[bool] = None, prob: float = 0.1, gamma: Union[Sequence[float], float] = (0.1, 1.0), apply_same_field: bool = True, ): RandomizableTransform.__init__(self, prob) MapTransform.__init__(self, keys) self.trans = RandSmoothFieldAdjustIntensity( spatial_size=spatial_size, rand_size=rand_size, padder=padder, mode=mode, align_corners=align_corners, prob=1.0, gamma=gamma, ) self.apply_same_field = apply_same_field
[docs] def set_random_state( self, seed: Optional[int] = None, state: Optional[np.random.RandomState] = None ) -> "RandSmoothFieldAdjustIntensityd": super().set_random_state(seed, state) self.trans.set_random_state(seed, state) return self
[docs] def randomize(self, data: Optional[Any] = None) -> None: super().randomize(None) self.trans.randomize()
[docs] def __call__(self, data: Mapping[Hashable, np.ndarray]) -> Mapping[Hashable, np.ndarray]: self.randomize() if not self._do_transform: return data d = dict(data) for key in self.key_iterator(d): if not self.apply_same_field: self.randomize() # new field for every key d[key] = self.trans(d[key], False) return d